3. Install the new version and keep playing. This mod does not change any vanilla records or files and does all of its changes by a script so it should be pretty compatible with anything. If you are using weapon sound overhauls or other automatic guns sound fixes it will most likely overwrite their changes.
Ninja is a perk in Fallout: New Vegas. Taking this perk grants a permanent 15% bonus to critical chance and 25% bonus to damage on a successful sneak attack critical when using Melee Weapons and Unarmed attacks. The perk affects the critical chance and sneak attack damage of both Melee Weapons and Unarmed despite only requiring 80 Melee Weapons in addition to 80 Sneak. PC Playstation 3 XboxThe K9000 cyberdog gun is a weapon in the Fallout: New Vegas add-on Old World Blues. An experimental weapon out of Big MT, the K9000 is actually an odd form of cyberdog, except rather than a canine's body infused with cybernetics, only the dog's brain is utilized by being placed inside a biogel "brain cage" integrated into a box-magazine-fed machine gun frame chambered for .357 MagnumBB Gun - BB Gun Homemade Coilgun For Munitions (Also present in Fallout 2, 3 and New Vegas) Big Guns. Minigun - Miniguns Rebirth (Also includes every minigun from Fallout 2, 3 and New Vegas) Energy Weapons. Plasma rifle - Winchester P94 (Balanced version) (Also present in Fallout 2 and New Vegas as plasma caster) heavy handed works very poorly with unarmed weapons, imo. also keep in mind that a lot of unarmed perks affect melee, and vice-versa. last but not least: weapon binding rituals from hh are amazing! Knock-Knock is the best melee weapon in the game! Don't let the Oh Baby! lovers fool you! haha. olUDS.